● Independent game studio

We build games. Players earn in‑game money by playing, and buy Coin to top up.

Faz WorldWide designs, develops, and operates its own browser-based games. This page explains what we sell and how payments move through our games — written for our payment partners as much as our players.

business_type: game_development_studio sells: in-app currency top-ups market: web / browser games
Business model

Every game we ship runs on two currencies.

The split is simple and consistent across all our titles: one currency is earned for free by playing, the other is the only thing players ever pay real money for.

Not for sale

In‑Game Money

The everyday currency of the game. Not purchasable with real money.

  • Earned through gameplay — quests, crafting, events, activity loops
  • Spent on everyday items, upgrades, and running costs inside the game
  • No cash value, cannot be topped up or cashed out
source: gameplay → sink: in‑game economy
Faz
game
engine
↕ economy
Purchasable

Coin

The premium currency. This is the only item Faz WorldWide sells for real money.

  • Purchased directly by the player via top-up
  • Spent on premium items, cosmetics, limited-time content, and convenience features
  • Cannot be earned for free — always a paid top-up
source: player top-up → sink: premium store
What we're actually selling: Faz WorldWide's revenue comes entirely from players topping up Coin. In‑game money has no cash value and is never sold — it exists only to keep the free gameplay loop running. Every transaction we process is a Coin top-up. Both of our live titles below follow this exact same two-currency structure.
Our games

What we've built so far.

Each title follows the same dual-currency structure above, tuned to its own gameplay loop.

RodQuest logo

RodQuest

rods.quest

A browser-based fishing RPG with crafting, quests, boat adventures, and live seasonal events. Formerly branded as "LetFish" — same game, new name and domain.

In-game money — earned by fishing & quests Coin — topped up for premium gear & events
Visit rods.quest
Kivora logo

Kivora

kivora.quest

A hero-collector RPG — turn-based battles, chest/gacha summons, inventory & equipment, plus idle gold income over time.

In-game money — earned via battles & idle income Coin — topped up for gacha summons & premium items
Visit kivora.quest
Top-up pricing

Coin packages, in real ringgit.

Both games use the exact same six-tier package structure and pricing — only the currency name changes per game.

RodQuest — RC (RodQuest Coin)

rods.quest
Common Pack
10 RC
RM1.00
Uncommon Pack
60 RC
50 + 10 bonus
RM5.00
Rare Pack
130 RC
100 + 30 bonus
RM10.00
Epic Pack
280 RC
200 + 80 bonus
RM20.00
Legendary Pack
710 RC
500 + 210 bonus
RM50.00
Mythic Pack
2000 RC
1500 + 500 bonus
RM100.00

Kivora — KC (Kivora Coin)

kivora.quest
Common Pack
10 KC
RM1.00
Uncommon Pack
60 KC
50 + 10 bonus
RM5.00
Rare Pack
130 KC
100 + 30 bonus
RM10.00
Epic Pack
280 KC
200 + 80 bonus
RM20.00
Legendary Pack
710 KC
500 + 210 bonus
RM50.00
Mythic Pack
2000 KC
1500 + 500 bonus
RM100.00
New venture

A reseller platform for website, domain & hosting packages.

Separate from the games above, Faz WorldWide is also building a reseller platform so partners can order and manage website/domain/hosting/maintenance packages on our behalf. This is still under active development — no public website or storefront yet.

In development — not launched

How it will work

Resellers place orders through a dashboard; Admin manages fulfilment, domain & hosting setup, and ongoing maintenance billing. Built on a role-based system (Admin / Partner Manager / Reseller) so each side only sees and edits what they're meant to.

01 — Order

Reseller creates an order and tracks it through draft → payment → in-progress → completed.

02 — Fulfilment

Admin sets up domain & hosting for the order; reseller can view progress but not edit these directly.

03 — Maintenance

Once hosting goes live, a monthly maintenance record is auto-created and renewed from there.

For our payment partner

Company details

The essentials for onboarding review, including delivery method and refund policy.

Business name
Faz WorldWide
Nature of business
Game development & publishing — sale of digital in-app currency top-ups. (Faz WorldWide also operates a separate web-development/reseller line, Fazdev, which is not part of this payment flow.)
What is sold
Coin — a premium in-game currency, sold to players as a digital top-up
Delivery method
Manual review — player submits payment proof/receipt, Admin verifies the payment has cleared, then Coin is credited to the player's account. Not instant.
Registered name
Faz Worldwide
Registration no.
003719941-M
Registered address
1371-1, Batu 7, Solok Biak, 76400 Tanjung Kling, Melaka
Contact email
fazzworldwide@gmail.com
Contact phone
+60 17-650 1280
Website(s)
rods.quest, kivora.quest

Registered address
Faz WorldWide currently operates from a home address (no retail shop) — all business is conducted online.

Why two currencies exist
Splitting the free, gameplay-earned currency from the paid one keeps our economy healthy and makes every real-money transaction easy to trace: it is always a Coin top-up, never a purchase of in-game money.

Refunds & disputes
Coin is a digital good. Once credited to a player's account, top-ups are final and non-refundable, except where: (a) the player was charged but Coin was never credited due to our error, or (b) a duplicate/erroneous charge occurred. Valid cases are refunded to the original payment method within a reasonable period after review. We do not refund for change of mind, or after Coin has been spent in-game.